HoloDecon
La tecnología afecta directamente nuestra capacidad perceptiva influyendo en la construcción del entorno onírico, fincado, en la narrativa de las hiperrealidades alternas
Los objetos y los entornos son experimentados a través de sus propiedades
y nuestra percepción de su substancia, ya sea por medio de nuestros sensores biológicos o mediante interfaces tecnológicas que incrementan nuestra capacidad sensorial. Representando una paradoja en el entendimiento o validación de la realidad, que fluye por distintos procesos energéticos, para ser percibida como una construcción no accidental, si no dentro de un contexto de orden caótico con un principio y un fin ,
la construcción de los objetos se da por principios autónomos o dependientes de otra autonomía , y su designación de materialidad se nutre de su dicotomía relacional entre la existencia y la nulidad de esta . el entorno y los objetos fluctúan , su materialidad esta intrínsecamente relacionada a la lectura perceptiva y el entendimiento dinámico adquirido.
La realidad se construye en la sinapsis activada por la fluctuación directa de información, captada por los sensores o en la lucidez proveniente de la actividad nemónica colectiva.
HoloDecon
Dispositivo de percepción interferida, construido mediante la modificación de teléfonos celulares, empleados para activar canales perceptivos alternos, en un recorrido que dialoga con la naturaleza de la impermanencia como una experiencia de fenómenos condicionados a la comprensión de la sustancia,
HoloDecon ofrece una narrativa orientada hacia un Ecotropismo de sustentabilidad equilibrada entre lo orgánico y lo inorgánico, lo tangible y lo intangible
telefonos hackeados como videolentes visores stereoscopicos
Arduinos, waveshield, ultrasonic sensor, photo sensors,
monitores de audio autoamplificados
espacio oscuro , 300 cm x 300 cm x 300 cm
plantas vivas , flores secas , flores , flores de plastico
objetos obsoletos , juguetes , basura
1/4 un-cuarto Col Roma MxDf 2009
Arte.mov Sau Paolo, Belo Horizonte Brasil 2010
Fmel Chicago 2012
AfectoMaterial Merida Mx 2016
HoloDecon
Tecnology directly afects our perceptive capacity, influencing the construction of the oniric sourronding , built in the alternate hyperrealist narratives
The objects and the surroundings are experimented trough their properties and our perception of their substance, by means of our biological sensors or trough technological interfaces that increment our sensorial capacity
Representing a paradox in the understanding and validation of reality, that fluxes trough different energetic processes, to been perceived as a non accidental construction, but in a context of order and chaos , with a beginning and an end
The Construction of objects is done by autonomous principles or dependent of another autonomy, and its designation of materiality feeds from its relational dichotomy between existence and it nullity. The surroundings and the objects are in fluctuation , it’s materiality its intrinsically related to the perceptive lecture and the acquired dynamic understanding , Reality is constructed in the synapses activated by the direct fluctuation of information , received by the sensors or in the lucidity of the collective mnemonic activity
HoloDecon , is a Interfered Perception Dispositive , constructed by the modification of elular phones , used to activate alternate perceptive channels , in a trajectory that talks to the nature of impermanent as an experience of conditioned phenomenon to the understanding of substance ,
Holodecon Offers a narrative, oriented to an sustainability ecotropism , balanced between the organic and inorganic , the tangible and the intangible
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Hacked telephones , glasses as 3D stereoscopic video gogles
Arduinos, waveshield, ultrasonic sensor, photo sensors,
Amplifed sound monitors
Dark space , 300 cm x 300 cm x 300 cm
Live Plants , dried Flowers , Flowers , plastic flowers
Obsolte objects , trash
1/4 un-cuarto Col Roma MxDf 2009
Arte.mov Sau Paolo, Belo Horizonte Brasil 2010
Fmel Chicago 2012
AfectoMaterial Merida Mx 2016
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Belo Horizonte Brasil arte.mov |
Arcángel Constantini. Mexico. Produces work of a marked ludic-experimental nature, strongly influenced by the fortuitous, chaotic processes of the city as reflected in the systematic use of error aesthetics. His work and artistic practice explore the dynamics of visual and sound works, low-tech installations, propaganda action, visual/sound performance, hardware hacking , physical computing, installation , sound art and net art
As an Independent curator , has been developing the program of Cyberlounge, Museo Rufino Tamayo since 2001 ,was part of curatorial team for Transitio Mx electronic art festival , and is part of dorkbot mexico df council
holder of awards, among them the Prize for Best Multimedia Work at Vidarte, Video and Electronic Arts Festival, CENART (Mexico City, 1999); and the Bronze Prize for his project 123456789px.htm, MCMOGATK, Machida City Museum of Graphic Arts, Tokyo and Art on the Net, 1999.First price for Atari-noise at Interference festival france 2000 , he is part of Sistema Nacional de Creadores Fonca grant and in 2002 received the Rockefeller / Macarthur grant for new media production , director of ¼ www.un-cuarto.org an independent electronic art exhibition and laboratory , he has participated with his work in countries as ,Peru , Germany, Holland, Japan, Italy , Canada , United Kingdom ,France ,Uruguay , Brazil , Australia, Spain ,Korea , Puerto Rico ,Brasil etc
www.arc-data.net
www.un-cuarto.org
www.atari-noise.com
www.unosunosyunosceros.com
www.museotamayo.org/inmerso
www.k-ra.de
www.X-No-01.net
www.bakteria.org
www.bakteria.org/morfologiaespontanea/